Tidal Glass
N° 0022An underwater scene that rises through the surface as you scroll.
A black monolith rises from fog and splits into iridescent petals as you scroll, while a raking light follows your cursor.
This prompt is in review and opens with the next release. The preview, looks and source are live.
A black monolith rises out of fog and fractures into iridescent petals as you scroll, while a raking light follows the cursor.
Signature momentThe moment the slab splits and the first petals catch the light.
A single slab lifts out of volumetric fog over the first 1.2 seconds, eased out, with a rim light that reads its edges before its faces.
Scroll drives a Voronoi split into 64 shards by default. Each shard carries thin film iridescence, so the colour shifts with the viewing angle.
Past the midpoint the shards drift apart on a spring and settle into a flowerlike spread. Spread, shard count and bloom amount are parameters.
A key light tracks the pointer on a damped spring. On touch devices it drifts on its own.
Opal, Ember, Glacier, Venom, Pearl, Eclipse, Petal Storm, Gold Leaf and Ultraviolet change the material, the light and the page tone together.
Reduced motion shows three stills with crossfades. Phones get fewer shards and no bloom pass.
Something wrong with this layer? Report a problem and we fix it in the next version.
The prompt for this layer is being written to the same contract as the others and opens with the next release. The preview, looks and source are live now.
An underwater scene that rises through the surface as you scroll.
Chrome lettering breaks apart under soft studio light, one letter at a time as you scroll.
A chrome C forms from liquid metal, bristles into ferrofluid spikes near your cursor and slumps into a pool on scroll.